Take your app quality and stability to the next level with the Instabug SDK for Unity
Detect bugs and release with confidence
Let your users send bugs they experience by simply shaking their phone or swiping. Get comprehensive reports without interrupting their gaming experience. Don't waste time trying to reproduce a bug; spend your time fixing it!
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1 - Download the SDK zip file and extract it to get the .xcframework file.
2 - Drag & drop Instabug.framework to your project's "Embedded Binaries" section under the "General" tab, and make sure that the "Copy items if needed" checkbox is checked.
3 - Import the framework in the appDelegate.
4 - Call the SDK by including this line in "application didFinishLaunchingWithOptions"
5 -If your app doesn’t already access the microphone or photo library, you’ll need to add the following 2 keys to your app’s info.plist file:
6 - Create a new "Run Script Phase" in your project’s target "Build Phases" and add the following snippet
1 - Add the following line to your "Podfile":
2 - Run pod install in your Xcode project directory. CocoaPods should download and install the SDK and all the required
3 - Import the framework in the appDelegate.
4 - Call the SDK by including this line in "application didFinishLaunchingWithOptions"
5 - If your app doesn’t already access the microphone or photo library, you’ll need to add the following 2 keys to your app’s info.plist file:
1 - To integrate Instabug into your Xcode project using Carthage, add it to your Cartfile:
2 - Run the following command:
3 - Import the framework in the appDelegate
4 - Call the SDK by including this line in "application didFinishLaunchingWithOptions"
5 - If your app doesn’t already access the microphone or photo library, you’ll need to add the following 2 keys to your app’s info.plist file:
1- Add Instabug from the Unity Asset Store.
2- Add an empty GameObject to your project, and add the InstabugiOS script component to it.
3- Click on Add Component, search for InstabugiOS, and add it to the game object.
4- Add your app token, and change the invocation event from Unity's Inspector directly.
1- Add Instabug from the Unity Asset Store.
2- Export your Unity project by opening Build Settings from “File → Build Settings”, and checking the Export button. Choose your desired path to save the project.
3- Open the exported project from Android Studio, and add the following changes to the build.gradle file.
4- Create a new Application.java class that should look like this. Add your app token, and change the invocation event from this class.
5- Add the Application class name to the AndroidManifest.xml file.
You can also check out our API Reference for more detailed information about our SDK
In less than a minute, integrate the Instabug SDK for iOS, Android, React Native, Xamarin, Cordova, Flutter, and Unity mobile apps